StarCraft enhanced upon its predecessor Warcraft II, which featured two extremely similar playable factions, by introducing asymmetry between the models and systems available to its three races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-recognised 1996 SSI launch War Wind. The unit kinds available https://jasper7vv3j.blogsidea.com/36099857/getting-my-starcraft-to-work